BrawlBall Official Rules 1
These rules have been registered with the US Copyright office and are the exclusive property of Brawl Ball LLC
Rules of Brawl Ball: Full-Contact Basketball
1: Scoring:
• 2 points for shots inside the paint.
• 1 point for shots beyond the paint- this encourages closer gameplay.
2: Physical Play:
• Hand-checking is allowed to increase defensive intensity.
• No defensive three-second violation; players can stay in the paint.
3:Fouls:
- Regular
fouls (non-violent): Include traveling, shot clock violations (20
seconds), etc., resulting in a 2-point penalty- NO TURNOVER.
Flagrant fouls: Body
checking, chest bumping, no-blood-no-foul defense and offence is allowed- but for hard, intentional fouls that do not result in “serious” (game ending) injury- elbow to the face, for example- they are “unintentional flagrant fouls”. However, “intentional flagrant fouls” include
punching, starting a fight/fighting, hard impacts on players without the ball, and intentional acts causing injury. Fighting results in a technical foul and may lead to further penalties. For hard, intentional fouls resulting in injury: 2 points, and player ejected from game and offending team plays 4 against 5 for 30 seconds before replacing player
- Unintentional
flagrant fouls: 2-point penalty, 30-second penalty box for
offending player (team plays 4v5), and turnover. - Intentional
flagrant fouls: 2-point penalty, 30-second penalty box, and
ejection. Team plays 4v5 for 30 seconds, then a substitute may enter.
4. Trash Talk and Fighting:
- Trash talk is permitted.
5. Game Structure:
- Two
15-minute halves with a 10-minute halftime. - No
timeouts (except for ref-called stops for cleanup or injuries).
6. Substitutions:
- Substitutions occur without stopping play. Coaches yell instructions, and substitutes
must cross the sideline as the outgoing player exits.
7. Player Participation:
- Teams consist of 7 players; 5 on court. All players must play at least 5 minutes unless ejected.
8. Shot Clock:
- 20-second shot clock to ensure fast-paced play.
9. Out-of-Bounds:
- No traditional out-of-bounds; play continues, except player MUST re-enter
court within 3 feet of the exit point. Player may NOT recover ball from bleachers/spectators. - Recovery rules: Player retrieving the ball must re-enter the court within 3 feet of the exit point. Non-compliance results in a 2-point penalty.
- Intentional out-of-bounds: If ball is deliberately thrown into the stands, 2-point penalty and possession to the opposing team at point of throw.
- Spectator interference: IF ball ends up in the stands, it results in a jump ball at the exit point- center of court, but at the point of exit.
10. Referees and Challenges:
- Referees have the final say on fouls and penalties.
11. Penalty Box:
- Players committing a flagrant foul serve a 30-second penalty, leaving their team to play 4v5. Player re-enters court in center.
12. No Instant Replay:
- Decisions are made in real-time to keep the game dynamic.
13. Equipment and Court:
- Standard Size 7 ball.
- Full-court play.
14. Starting Play:
- Jump ball determines initial possession.
15. Time Management:
- Clock stops only for injuries, floor cleanup, or at the referee's discretion. Total broadcast time is strictly maintained at 60 minutes.
16. Signals:
- 1 whistle: 2-point penalty.
- 2 whistles: Jump ball.
- 3 whistles: Players freeze IN PLACE; 2-point penalty, 30-second penalty box.
- 4 whistles: Players freeze IN PLACE; 2-point penalty, 30-second penalty box, and player ejection.