BrawlBall Official Rules 1

These rules have been registered with the US Copyright office and are the exclusive property of Brawl Ball LLC

Rules of Brawl Ball: Full-Contact Basketball

1: Scoring:

• 2 points for shots inside the paint.
• 1 point for shots beyond the paint- this encourages closer gameplay.

2: Physical Play:

• Hand-checking is allowed to increase defensive intensity.
• No defensive three-second violation; players can stay in the paint.

3:Fouls:

  • Regular
    fouls
    (non-violent): Include traveling, shot clock violations (20
    seconds), etc., resulting in a 2-point penaltyNO TURNOVER.

Flagrant fouls: Body
checking, chest bumping, no-blood-no-foul defense and offence is allowed- but for hard, intentional fouls that do not result in “serious” (game ending) injury-  elbow to the face, for example- they are “unintentional flagrant fouls”.  However, “intentional flagrant fouls” include
punching, starting a fight/fighting, hard impacts on players without the ball, and intentional acts causing injury. Fighting results in a technical foul and may lead to further penalties. For hard, intentional fouls resulting in injury: 2 points, and player ejected from game and offending team plays 4 against 5 for 30 seconds before replacing player

  • Unintentional
    flagrant fouls
    : 2-point penalty, 30-second penalty box for
    offending player (team plays 4v5), and turnover.
  • Intentional
    flagrant fouls
    : 2-point penalty, 30-second penalty box, and
    ejection. Team plays 4v5 for 30 seconds, then a substitute may enter.

4. Trash Talk and Fighting:

  • Trash talk is permitted.

5. Game Structure:

  • Two
    15-minute halves with a 10-minute halftime.
  • No
    timeouts (except for ref-called stops for cleanup or injuries).

6. Substitutions:

  • Substitutions occur without stopping play. Coaches yell instructions, and substitutes
    must cross the sideline as the outgoing player exits.

7. Player Participation:

  • Teams consist of 7 players; 5 on court. All players must play at least 5 minutes unless ejected.

8. Shot Clock:

  • 20-second shot clock to ensure fast-paced play.

9. Out-of-Bounds:

  • No traditional out-of-bounds; play continues, except player MUST re-enter
    court within 3 feet of the exit point. Player may NOT recover ball from bleachers/spectators.
  • Recovery rules: Player retrieving the ball must re-enter the court within 3 feet of the exit point. Non-compliance results in a 2-point penalty.
  • Intentional out-of-bounds: If ball is deliberately thrown into the stands, 2-point penalty and possession to the opposing team at point of throw.
  • Spectator interference: IF ball ends up in the stands, it results in a jump ball at the exit point- center of court, but at the point of exit.

10. Referees and Challenges:

  • Referees have the final say on fouls and penalties.

11. Penalty Box:

  • Players committing a flagrant foul serve a 30-second penalty, leaving their team to play 4v5. Player re-enters court in center.

12. No Instant Replay:

  • Decisions are made in real-time to keep the game dynamic.

13. Equipment and Court:

  • Standard Size 7 ball.
  • Full-court play.

14. Starting Play:

  • Jump ball determines initial possession.

15. Time Management:

  • Clock stops only for injuries, floor cleanup, or at the referee's discretion. Total broadcast time is strictly maintained at 60 minutes.

16. Signals:

  • 1 whistle: 2-point penalty.
  • 2 whistles: Jump ball.
  • 3 whistles: Players freeze IN PLACE; 2-point penalty, 30-second penalty box.
  • 4 whistles: Players freeze IN PLACE; 2-point penalty, 30-second penalty box, and player ejection.